Today Anthropic joins the Blender Development Fund as corporate sponsor.
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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@anthropy @Blender
while those companies are scummy as hell, at least they produce a product.
anthropic essentially just walks into public art exibits, takes shitty photos without asking the artist and then sells those as prints at low prices driving the original artist out of buisness.
They literally cannot function without theft.@ChocoDrawing @Blender most of those companies have produced image generators of their own.
I get why artists are upset about genAI, but then why not get some money from that branch back to the artists? as long as blender doesn't make blender worse, I don't see any (new) issue to be honest
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@thibaultmol @UkeleleEric @eden @Blender
Step1. They send a big loave of cash
Step2. That cash becomes important to your anual budget
Step3. 2-3 years on, they subtly pass the message about their preferences regarding future projects, road mapping, et al (or else funding "could" be "thought about")
Step4. The coin drops in your brain
Step5. You've been taken over and your current working model is fucked (if not the whole endeavour)But probably I'm just being paranoid. It ain't as if... wait
@barrionomia @thibaultmol @UkeleleEric @eden @Blender yeah that is usually how that works. However, Anthrophic's money becoming part of the annual budget is unlikely. They would need to still exist by next year.
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@Blender Some of the most miserable news I've heard out of software lately.
Taking the US Military Industrial Complex's blood money is reason enough to switch tools.
Giving corporate AI slop-peddlers influence over what features the devs are to prioritize doesn't give me faith in the tool's future either.
Fucking shameful.
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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All right, Francesco here - CEO at Blender. I'm going to spend some time to try and respond. If you have direct questions or comments, reply here!
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All right, Francesco here - CEO at Blender. I'm going to spend some time to try and respond. If you have direct questions or comments, reply here!
@fsiddi People are mad at Anthropic right now (and I think reasonably!), but Blender has been also taking money from Google, Meta, Epic, Netflix, Nvidia and the likes for a while now, even if they, as we saw so far, got no say on the future of Blender.
Would Blender reasonably keep up its development pace comfortably if it were to let go of the dirty money from questionable companies?
I do understand that development costs a LOT of money and requires a stable influx. I also understand the uneasiness around the morality (and not only morality) of it. Though I also feel it was a bit naive that many (including me) thought Blender was becoming a powerhouse out of nowhere ^^" In a capitalistic world, capital will often inevitably come from unsavory places
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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I definitely got some negative feedback , comparable to past corporate memberships. Which is normal, and once clarifying that this is just a donation, there was understanding.
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@amosmulder the idea is that we welcome funding towards the project, under Blender's condition. This usually has the support of the community. This case of funding is clearly extremely polarizing.
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@noondlyt Blender has accepted a lot of corporate funding over the years. In the press release we try to make it clear that this donation will be used at Blender's discretion, but the origin of the donation is very much not appreciated ideed.
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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All right, Francesco here - CEO at Blender. I'm going to spend some time to try and respond. If you have direct questions or comments, reply here!
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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Today Anthropic joins the Blender Development Fund as corporate sponsor. This support will be dedicated towards general Blender core development. More details at https://www.blender.org/press/anthropic-joins-the-blender-development-fund-as-corporate-patron/
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All right, Francesco here - CEO at Blender. I'm going to spend some time to try and respond. If you have direct questions or comments, reply here!
